AI Insights · Timothy · October 2024
Top 5 Geolocation Games in Israel: Q3 2024 Performance
Discover how top geolocation games fared in Israel during Q3 2024, with insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the geolocation games market in Israel showed diverse performance trends across the leading applications, with data provided by Sensor Tower offering valuable insights into their weekly downloads, revenue, and active user metrics.
Pokémon GO from Niantic, Inc. saw fluctuations in its weekly revenue, starting at around $6.6K in early July and peaking at $26.4K in the second week. By the end of September, revenue stabilized around $11.1K. Downloads began at over 2K in early July, dipping mid-quarter, but ended at approximately 1.7K. Weekly active users remained strong, starting at 125.4K and closing the quarter at about 129.2K, peaking at 142.5K in early September.
Tamadog - Puppy Pet Dog Games by Akita LLC experienced a stable weekly revenue trend, mostly hovering around $1.3K, with slight increases towards the end of the quarter, reaching nearly $1.5K. Downloads fluctuated, initially at 1.4K, then peaking at over 2.1K in August before stabilizing around 1.5K. Active users showed a gradual increase, starting at 2.4K and ending at 3.2K.
Monster Hunter Now also from Niantic, Inc. had modest revenue, peaking at $373 in early August before declining to $67 by the end of September. Downloads were sporadic, with notable activity in July and August, but dwindled to nearly zero towards the end. Active users peaked at 3.1K in early August but dropped to 1.9K by late September.
Jurassic World Alive from Jam City, Inc. showed varied revenue, beginning at $492 and ending at $99, with a mid-quarter dip. Downloads were low, starting at 77 and fluctuating slightly throughout the quarter. Active users peaked at 1.1K in late August but ended the quarter at 742.
Ingress Prime by Niantic, Inc. had a low revenue stream, with a high of $127 in late September. Downloads remained minimal, with the highest weekly figure being 12. Active users were consistently low, ranging between 20 and 24 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.